
meownte is an art-focused content creator from South Wales!
MEOWNTE's whole brand is focused on nostalgia, featuring graphics reminiscent of early 2000's pop candy culture with an overwhelming twist.I have a few neurological disorders that I am very open about, the impact it has on my life and how much my creativity helps me function, especially when it come's to helping me visually explain feelings.I like to balance and blend the cute with the slightly macabre. To have a piece appear cluttered and overwhelming to view, with extreme attention to detail to random parts. These all represent the little ways I am able to intake information, and how I'm both able to / unable to verbalise it.
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rough concept of the bellmanThe Bellman is a monster in the game hotel 1801 that forces the player to be careful with the noise they make in-game. His design is that of a hotel bellman, with literal bells both on his head and arms attached with suffocatingly tight string. His initial concept contained a lot of detail, but translating this into a 'low poly' styled monster required some alteration and simplification. His rough silhouette on the right side was used as a turnaround reference for the modelling process, with the small bell features on his arms removed.



bellman modelled & untexturedleft side is bellman pictured in Blender with no filtering in his basic A pose. The model comes with 6 layers, the head, the body, shirt, pants, belt and bell. His model is made up of 1,309 verts and 596 KB in size. His modelled version is slighly different to his turnaround with his shoulders being reduced to look more natural as well as to prevent warping with his animation.

A step back from the usual portraiture and an experiement using objects to talk.
I had made this piece of work in june, 4 months before my 22nd birthday.
As I have grown older, I have begun to view birthdays less as a simple event and more of a near obsessive need to perfectly capture something, of which I'm not entirely sure. Since I was 14, I've created birthday portraits of myself to mark my growth both visually, emotionally and artistically - I am constantly reflecting on previous years and have a desperation to perform better than before, THINKTIME22 was a reflection of that, with the old and new phones calling out towards eachother but never connecting and a cake that is somewhat fading into pixels.


ThinkTime22 is meant to represent change, the fear of it, 22 being my lucky number, I'd expect to feel happier or more excited. The desire to reconnect with that childish innocence I would've had in my teens. For my 22nd birthday, i'd gone all out in making it as enjoyable for me as possible, birthday parties are no longer something I get excited for, I get worried sick, not wanting to spent the day alone & planning months in advance of how I can recapture the feeling I lost when it came to 'growing up'.
as i've aged, and time has passed. I've gotten more adjusted to my perceptive change towards birthdays. My annual birthday piece has now become a reflection of how long it has taken me to find the fun in a day that's meant to be all about myself again.

This piece was initially a portrait study of make-up artist @neromua
and later became an outlet for trying to represent my worsening neurological state.
at the time of this painting, I was employed but out of work temporarily while waiting to be seen by a neurological unit to investigate my sudden onset seizures. I was fired shortly before I finished.The work in particular is meant to visualise experiencing pre-ictal stages of an oncoming seizure. before my sudden onset, these symptoms would mean I was going to faint, but now it had transformed into meaning I was about to lose consciousness, either to collapse and convulse OR to lose consciousness, but still appear awake and moving. During this period of time, I was almost certain that this sudden degredation of my health meant I was going to die.Feelings of fear, frustration and a general sense of a loss of control is all present here. The following months before I'd drawn this, I had grown increasingly aware of my health slowly yet rapidly spiraling, within less than a year, I'd lost the ability to walk for my than 15 minutes. lost the ability to dance for longer than a few seconds. I had already lived my whole life with autism, and was used to the feeling of being different, not in the unique way, but being able to adjust yourself to fit in, physically, socially, verbally, yet still being othered- but when my brain started turning on itself and the rest of my body, it was an entirely new level of seclusion. If I could not speak the same as others, I could still walk the same as others, go to parties like others. No amount of makeup or masking could hide my differences now.